FFB...almost done
New development.
First, Logitech profiler is a no-no. Regarding FFB, I got it, finaly. The multiplier of Overall and Spring/Damper must be the same for different Overall positions. On my system it is 46% (100% Overall x 46% Damper/Spring = 46%). This means that those three can be 100/46/46, or 46/100/100, or 92/50/50, or 50/92/92, for whichever strength of Overall you wish. The most extreme on my system is 31/148/148, or 148/31/31. How to find it? I found it using F1 car, which has nice, clean FFB forces. At that time Centering Spring (unchecked) was at 100%. I simply ran equall Overall and Damper/Spring, all the way from 0% up. When I reached 68% (the settings was 68/68/68/100) I had balanced FFB. Above that it was too dampy, below that it was too springy. Now I am using 100/42/42. Centering Spring is very interesting. Now, that I've set up other things correctly, it is easy to find the correct Centering Spring. I still didn't have time to find the right one, but it is somewhere around 70%. I will use very "shaky" (this time) FFB of Cadillac car. It is good because it swings all around, and Centering Spring keeps it, well, centered. This Twin Montegy West track is very good for this. |
FFB...almost done
Mario Petrinovic:
New development. First, Logitech profiler is a no-no. Regarding FFB, I got it, finaly. The multiplier of Overall and Spring/Damper must be the same for different Overall positions. On my system it is 46% (100% Overall x 46% Damper/Spring = 46%). This means that those three can be 100/46/46, or 46/100/100, or 92/50/50, or 50/92/92, for whichever strength of Overall you wish. The most extreme on my system is 31/148/148, or 148/31/31. How to find it? I found it using F1 car, which has nice, clean FFB forces. At that time Centering Spring (unchecked) was at 100%. I simply ran equall Overall and Damper/Spring, all the way from 0% up. When I reached 68% (the settings was 68/68/68/100) I had balanced FFB. Above that it was too dampy, below that it was too springy. Now I am using 100/42/42. Centering Spring is very interesting. Now, that I've set up other things correctly, it is easy to find the correct Centering Spring. I still didn't have time to find the right one, but it is somewhere around 70%. I will use very "shaky" (this time) FFB of Cadillac car. It is good because it swings all around, and Centering Spring keeps it, well, centered. This Twin Montegy West track is very good for this. -------------------------------------------------------------------------------- Hm, interesting thing happened. It looks like Centering spring is 92%. Interesting thing is that 92/50/50/92 feels much better than 100/46/46/92, or 50/92/92/92, or 68/68/68/92. It looks like 92/50/50/92 are THE settings, but I have to test other options also, to see what is really happening. |
FFB...almost done
Mario Petrinovic:
Mario Petrinovic: New development. First, Logitech profiler is a no-no. Regarding FFB, I got it, finaly. The multiplier of Overall and Spring/Damper must be the same for different Overall positions. On my system it is 46% (100% Overall x 46% Damper/Spring = 46%). This means that those three can be 100/46/46, or 46/100/100, or 92/50/50, or 50/92/92, for whichever strength of Overall you wish. The most extreme on my system is 31/148/148, or 148/31/31. How to find it? I found it using F1 car, which has nice, clean FFB forces. At that time Centering Spring (unchecked) was at 100%. I simply ran equall Overall and Damper/Spring, all the way from 0% up. When I reached 68% (the settings was 68/68/68/100) I had balanced FFB. Above that it was too dampy, below that it was too springy. Now I am using 100/42/42. Centering Spring is very interesting. Now, that I've set up other things correctly, it is easy to find the correct Centering Spring. I still didn't have time to find the right one, but it is somewhere around 70%. I will use very "shaky" (this time) FFB of Cadillac car. It is good because it swings all around, and Centering Spring keeps it, well, centered. This Twin Montegy West track is very good for this. -------------------------------------------------------------------------------- Hm, interesting thing happened. It looks like Centering spring is 92%. Interesting thing is that 92/50/50/92 feels much better than 100/46/46/92, or 50/92/92/92, or 68/68/68/92. It looks like 92/50/50/92 are THE settings, but I have to test other options also, to see what is really happening. -------------------------------------------------------------------------------- Hm, wrong again, : ). Overall should be above 100%, probably somewhere around 130%. Centering Spring should be 100%. Spring/Damper should be below 50% on my system. |
FFB...almost done
Mario Petrinovic:
Mario Petrinovic: Mario Petrinovic: New development. First, Logitech profiler is a no-no. Regarding FFB, I got it, finaly. The multiplier of Overall and Spring/Damper must be the same for different Overall positions. On my system it is 46% (100% Overall x 46% Damper/Spring = 46%). This means that those three can be 100/46/46, or 46/100/100, or 92/50/50, or 50/92/92, for whichever strength of Overall you wish. The most extreme on my system is 31/148/148, or 148/31/31. How to find it? I found it using F1 car, which has nice, clean FFB forces. At that time Centering Spring (unchecked) was at 100%. I simply ran equall Overall and Damper/Spring, all the way from 0% up. When I reached 68% (the settings was 68/68/68/100) I had balanced FFB. Above that it was too dampy, below that it was too springy. Now I am using 100/42/42. Centering Spring is very interesting. Now, that I've set up other things correctly, it is easy to find the correct Centering Spring. I still didn't have time to find the right one, but it is somewhere around 70%. I will use very "shaky" (this time) FFB of Cadillac car. It is good because it swings all around, and Centering Spring keeps it, well, centered. This Twin Montegy West track is very good for this. -------------------------------------------------------------------------------- Hm, interesting thing happened. It looks like Centering spring is 92%. Interesting thing is that 92/50/50/92 feels much better than 100/46/46/92, or 50/92/92/92, or 68/68/68/92. It looks like 92/50/50/92 are THE settings, but I have to test other options also, to see what is really happening. -------------------------------------------------------------------------------- Hm, wrong again, : ). Overall should be above 100%, probably somewhere around 130%. Centering Spring should be 100%. Spring/Damper should be below 50% on my system. -------------------------------------------------------------------------------- No, it looks like the above was right (Overall x Damper/Spring = 46% on my system), only Centering Spring should rather be 50%. Now I'll repeat the whole process with CS at 50% and see what I get. SRF car is good for that. |
FFB...almost done
Mario Petrinovic:
Mario Petrinovic: Mario Petrinovic: Mario Petrinovic: New development. First, Logitech profiler is a no-no. Regarding FFB, I got it, finaly. The multiplier of Overall and Spring/Damper must be the same for different Overall positions. On my system it is 46% (100% Overall x 46% Damper/Spring = 46%). This means that those three can be 100/46/46, or 46/100/100, or 92/50/50, or 50/92/92, for whichever strength of Overall you wish. The most extreme on my system is 31/148/148, or 148/31/31. How to find it? I found it using F1 car, which has nice, clean FFB forces. At that time Centering Spring (unchecked) was at 100%. I simply ran equall Overall and Damper/Spring, all the way from 0% up. When I reached 68% (the settings was 68/68/68/100) I had balanced FFB. Above that it was too dampy, below that it was too springy. Now I am using 100/42/42. Centering Spring is very interesting. Now, that I've set up other things correctly, it is easy to find the correct Centering Spring. I still didn't have time to find the right one, but it is somewhere around 70%. I will use very "shaky" (this time) FFB of Cadillac car. It is good because it swings all around, and Centering Spring keeps it, well, centered. This Twin Montegy West track is very good for this. -------------------------------------------------------------------------------- Hm, interesting thing happened. It looks like Centering spring is 92%. Interesting thing is that 92/50/50/92 feels much better than 100/46/46/92, or 50/92/92/92, or 68/68/68/92. It looks like 92/50/50/92 are THE settings, but I have to test other options also, to see what is really happening. -------------------------------------------------------------------------------- Hm, wrong again, : ). Overall should be above 100%, probably somewhere around 130%. Centering Spring should be 100%. Spring/Damper should be below 50% on my system. -------------------------------------------------------------------------------- No, it looks like the above was right (Overall x Damper/Spring = 46% on my system), only Centering Spring should rather be 50%. Now I'll repeat the whole process with CS at 50% and see what I get. SRF car is good for that. -------------------------------------------------------------------------------- Ok, there is some progress. First, it isn't 46%, it is 47.5%. I determined this by putting -/50/50/50, and going Overall down from 100%. It was good at 95%. Second, Overall of 95% works with any position of Spring/Centering Spring, if those two (S/CS) are the same. IOW, Overall of 95% is balanced. Damper doesn't affect that balance. You can put Damper wherever you want, if S/CS are the same, and O is 95%. Third, Damper doesn't make "mud". If you put 95/0/-/0 (on my system), and put damper wherever you want, you see that it works just like a damper. If you rise S/CS, then it softens into mud. From previous tests I presume that if you want to have more Overall, then you would have to rise Centering Spring above Spring. |
FFB...almost done
Ok, it looks like, that with the newest patch they fixed everything.
This is how it goes. The default should be 100/50/50/50. I experimented with that, with cockpitLookDeadZone being 0.000000, and I didn't find any way to make it better. Only thing to do here is to Adjust Overall. So, I am now using 127/50/50/50. Second thing. I was very surprised to find out that this, not only that it is working with "cockpitLookDeadZone" set at the default iRacing value (0.050000), but it also LIKES it. With it, it gives "the right" feeling. So, it looks like this is it, only you have to put everything on 50, and adjust Overall to your liking, : ). |
FFB...almost done
Mario Petrinovic:
Ok, it looks like, that with the newest patch they fixed everything. This is how it goes. The default should be 100/50/50/50. I experimented with that, with cockpitLookDeadZone being 0.000000, and I didn't find any way to make it better. Only thing to do here is to Adjust Overall. So, I am now using 127/50/50/50. Second thing. I was very surprised to find out that this, not only that it is working with "cockpitLookDeadZone" set at the default iRacing value (0.050000), but it also LIKES it. With it, it gives "the right" feeling. So, it looks like this is it, only you have to put everything on 50, and adjust Overall to your liking, : ). -------------------------------------------------------------------------------- Well, wrong. This was with "cockpitLookDeadZone" at 0.000000. Now I changed to 0.050000, and suddenly FFB became alive. I was able to adjust Centering Spring, Spring and Damper. Centering Spring I adjusted with this setting: 127/50/50/-. It turned out that Centering Spring is 24%. Then I moved Spring and Damper together, and it turned out that the best position is 17%, so it was 127/17/17/24. Then I adjusted Damper even more, and it turned out that Damper should be at 20%. So, now I have 127/17/20/24. Well, then I tried all this with the Logitech Profiler, and I drove even better. Tomorrow I'll see if this setting is the best possible with the Profiler (because, when I found it I didn't have Profiler on), or if I can make it even better, just to be sure. The driving is like more direct without the Profiler, but it looks like Profiler has some strengts also, since I drive better, and have faster times with it. |
FFB...almost done
Mario Petrinovic:
Mario Petrinovic: Ok, it looks like, that with the newest patch they fixed everything. This is how it goes. The default should be 100/50/50/50. I experimented with that, with cockpitLookDeadZone being 0.000000, and I didn't find any way to make it better. Only thing to do here is to Adjust Overall. So, I am now using 127/50/50/50. Second thing. I was very surprised to find out that this, not only that it is working with "cockpitLookDeadZone" set at the default iRacing value (0.050000), but it also LIKES it. With it, it gives "the right" feeling. So, it looks like this is it, only you have to put everything on 50, and adjust Overall to your liking, : ). -------------------------------------------------------------------------------- Well, wrong. This was with "cockpitLookDeadZone" at 0.000000. Now I changed to 0.050000, and suddenly FFB became alive. I was able to adjust Centering Spring, Spring and Damper. Centering Spring I adjusted with this setting: 127/50/50/-. It turned out that Centering Spring is 24%. Then I moved Spring and Damper together, and it turned out that the best position is 17%, so it was 127/17/17/24. Then I adjusted Damper even more, and it turned out that Damper should be at 20%. So, now I have 127/17/20/24. Well, then I tried all this with the Logitech Profiler, and I drove even better. Tomorrow I'll see if this setting is the best possible with the Profiler (because, when I found it I didn't have Profiler on), or if I can make it even better, just to be sure. The driving is like more direct without the Profiler, but it looks like Profiler has some strengts also, since I drive better, and have faster times with it. -------------------------------------------------------------------------------- Uh, wrong again. 127/14/20/24 works excellently with some cars, but with Mazda MX-5 is all wrong. Damper, Spring and Centering Spring have to be somewhere around 50%. Profiler is good because it adjustes sensitivity, and sensitivity of 50% is good. |
FFB...almost done
I just discovered another thing. In-game damper must be 50. It was a
mistake from iRacing to lock it at 75, in the old days. So, the default should be 100/50/50/50, and in-game damper 50. |
FFB...almost done
Mario Petrinovic:
I just discovered another thing. In-game damper must be 50. It was a mistake from iRacing to lock it at 75, in the old days. So, the default should be 100/50/50/50, and in-game damper 50. -------------------------------------------------------------------------------- Actually, it very well can be that Logitech driver should be the default (100/100/100/100), and you have to adjust in-game Damper, to tweak the behaviour of FFB. It looks like Damper in-game na Damper in driver aren't the same thing. Damper is canned, but damper definitively adjsuts the behaviour of FFB, so Damper probably is a tool with which you adjust the behaviour of FFB. I'll explore this tomorrow. |
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