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Old January 13th 12, 03:14 PM posted to rec.autos.simulators
Mario Petrinovic
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Posts: 253
Default How to balance FFB

Mario Petrinovic:
>Mario Petrinovic:
>> FolkGT:
>>>Mario Petrinovic:
>>>>FolkGT:
>>>>>Tony R:
>>>>>>FolkGT:
>>>>>>> I'm hesitant to make any
>>>>>>> changes from the default of 50%, because I'm concerned that 50%
>>>>>>> might mean "linear", which is desirable.
>>>>>>
>>>>>>50% is indeed linear, above this is exponential and below logarithmic.
>>>>>>
>>>>>>I seem to recall earlier profilers actually displayed the graph of how
>>>>>>the controller profile was being mapped. Non linear can help with
>>>>>>brake
>>>>>>pedal mappings (iRacing include this option in sim) linear seems
>>>>>>pretty
>>>>>>good for steering though. 100% is making it much more sensitive around
>>>>>>the centre, could be why it feels like it is removing any deadzone
>>>>>>though.
>>>>>
>>>>> That is my understanding. A value of 50% for steering sensitivity =
>>>>> linear response. Reducing the value would cure steering that is too
>>>>> twitchy around the center, and increasing it would do the opposite.
>>>>
>>>> Well, I just tested it. With Ford Falcon it is very easy to see
>>>> what
>>>>is going on. BTW, if you click with right mouse button on slider, you'll
>>>>get
>>>>"What's this" box. Clicking on it, you'll get explaination of what this
>>>>slider does.
>>>> It is very simple, with 100% you get direct contact with FFB,
>>>>anything less loses contact with FFB, and introduces slack, which
>>>>behaves
>>>>very much like a dead zone, only it isn't dead zone, but just a lack of
>>>>sensitivity.
>>>> 50% isn't linear, 100% is linear, anything else is less linear.
>>>
>>> Then you have to ask yourself... why did Logitech make the default 50%?
>>>
>>> Two people have told you that 50% = linear. A Google search would turn
>>> up
>>> the same answer. You can go with that, or ignore the facts and just
>>> muddle about on your own.
>>>
>>> You should certainly consider the possibility that you've jacked some
>>> other setting up so much that what you're "feeling" with the slider at
>>> something other than 50% is just a compensation.

>>
>> You guys are right, thanks. Steering wheel on the "Options" screen
>> clearly shows that you are right, thanks.
>> But, this isn't that easy. 100% drive so beautifully, and this is
>> the ultimate judge. But, thanks, you are right, somewhere else is the
>> problem.
>> Well, I already checked absolutely everything, and the only thing
>> that is left is the calibration process, which I started to fiddle with.
>> Here somewhere I must be getting slack.
>> Thanks again, : ).

>
> Ok, I found it. With calibration everything is ok, calibration is
> simple process, and it doesn't affect FFB significantly (thanks God).
> Regarding removing slack, I did the same like when I've put Overall
> at 143%, only this time I left Overall (O) at 100%, and lowered Spring
> (S),
> Damper (D) and Centering Spring (CS) equally. I tested a lot today, so I
> am
> too tired to find "the right" value for S, D and CS today (I'll resume
> tomorow). It is somewhere between 58 and 70%. I tested 50-56%, and tried
> 57%, and it is above those. It isn't 57%, so the difference between O and
> S/D/CS isn't the same like before, but it is close.
> Regarding how this behaves (so far), excelently. I am more than
> pleased. It behaves just like it should.


Oops, it is 54%, maybe even less (who knows, it could be 50%),
meintenance disturbed testing. It isn't more.

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