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  #41  
Old May 29th 09, 11:43 AM posted to rec.autos.simulators
Ruud van Gaal
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Posts: 16
Default Opinion on iRacing short falls.

wrote:
> On May 25, 7:12 am, "jeffareid" > wrote:
>> Games
>> can be used to learn the basic layout of a new track, but a driver isn't
>> going to learn his braking and turn in points until some quality
>> real world time with a particular car and track combination.

>
> That is not true. Of course it doesn't completely substitute for real-
> world practice time, but it does teach you braking and turn-in points,
> among other things. The quality of vehicle and track modeling makes a
> difference.


Indeed; I've driven on Zandvoort both in a simulator and in real life,
and it does help greatly to at least know what braking points you have
in the simulator. It scales quite well to real life.

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