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#31
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> I haven't personally played the release version of GTLegends, but judging
> from what I've heard, the multiplayer is currently just as buggy as it > was > in GTR (and still is, and I'll bet that there will be no more patches as > 90% of the GTR/GTL dev people have now left Simbin...) If that's true (I suspect it's not), I'll be avoiding GTL like the plague. |
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#32
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> The main thing I notice with
> rFactor is that downshifting seems to slow a car down quicker than I > expected, and it can also be used to setup a pretty > good drift in the the cars (with assists on). You can adjust this in the car setup - engine brake map. |
#33
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whoosh
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#34
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>> After thinking about this for a while, the winner is Simpson's Hit and Run.
> It's not realistic at all, Not that I was really being serious, but I think that H&R simulates the Simpons TV show quite well. |
#35
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>> The main thing I notice with
>> rFactor is that downshifting seems to slow a car down quicker than I expected, and it can also be used to setup a >> pretty >> good drift in the the cars (with assists on). > You can adjust this in the car setup - engine brake map. This wasn't what I meant. The braking effect when downshifting seems to exceed what should be possible based on grip from the rear tires. Maybe it was more noticable with assists on. With assists off, I'm a bit more careful about downshifting in order to avoid spinning out the car. With assists on, if I'm too fast by mid-corner, downshifting can often prevent the car from going off track, but then again, so does braking (I would have expected to plow off track when braking or spin out when downshifting). Will have to repeat experiements with assists off. |
#36
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No problem, Michael...and my apology for not doing so.
In the sentence under question, "does" is singular, yet the phrase "GTR and GT Legends" denotes a plural case by the use of the conjuction "and": there are two nouns under reference, not one. Therefore the plural "do" needs to be used instead of the singular "does". Bruce Michael Sisson wrote: > In article >, > says... > > > > I like to learn and have no problem with you pointing out common > English errors Sno... errr, Bruce, but it would be nice if you stated > WHY it is incorrect and maybe gave an example or two. > |
#37
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>"Jeff Reid" > wrote
> Not that I was really being serious, but I think that H&R simulates > the Simpons TV show quite well. The modeling is SO wrong, I mean the Cletus house isn't next to a bridge in real-life. Oh wait.. hmm |
#39
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Jeff Reid wrote:
> Not that I was really being serious, but I think that H&R simulates > the Simpons TV show quite well. H&R was awesome. Maybe the best use of the Simpsons license ever. |
#40
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Personally, I still think it's NR2003.
-Larry > wrote in message ... > Haven't played a lot of sim racing lately but have some time to get > back into it. > > What are the most realistic sims right now? Would this be accurate? > (1) GPL > (2) rFactor > (3) Live For Speed > > Where does GTR and GT Legends fit? |
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